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1. Boost Autotargeters with scripts. - in Player Features and Ideas Discussion [original thread]
I think that is a reasonable idea, and would maybe even put some use to a nearly obsolete module.
- by Magnus Orin - at 2011.10.28 16:25:00
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2. Audible alerts on fleet broadcasts - in Player Features and Ideas Discussion [original thread]
So long as you can toggle this on and off (preferentially by fleet member [with a simple right click menu]), I can totally support this. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.09.05 05:36:00
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3. Increase PVP, Remove Kill Mails - in Player Features and Ideas Discussion [original thread]
KMs are fine. It's nice to have some kind of history of your pvp in Eve. If anything, I'd like to see KMs only actually show the modules that drop on the kill, and hide all modules that were destroyed. As of right now, you can simply view any ...
- by Magnus Orin - at 2011.09.05 05:32:00
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4. [propose] modules repaired while offline use 20% less paste vs online - in Player Features and Ideas Discussion [original thread]
I think nanite consumption is fairly balanced as is tbh. I don't see any need to reduce consumption, even for added hassle. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.09.05 05:29:00
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5. [Idea] Insure the player instead of individual ships - in Player Features and Ideas Discussion [original thread]
Originally by: Pinky Denmark Yes the game need a bigger isk sink... But still that is no reason to just leave a horrible system as is. Maybe getting rid of insurance wouldn't be a bad idea, but in a world where destruction is often a guara...
- by Magnus Orin - at 2011.08.25 21:10:00
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6. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Originally by: Newt Rondanse OK, so you are saying there was no connection there, Yes Originally by: Newt Rondanse and it is purely a coincidence that no other major alliance has been interested enough in the benefits of N...
- by Magnus Orin - at 2011.08.25 21:05:00
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7. [Team BFF] Health / Damage bars - percentage on mouse hover - in Player Features and Ideas Discussion [original thread]
Sure Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.25 20:31:00
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8. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Originally by: Newt Rondanse Originally by: Magnus Orin Edited by: Magnus Orin on 25/08/2011 19:42:55 Originally by: Newt Rondanse The simple fact is: CVA proved that NRDS nullspace can be a fun place to play for a lo...
- by Magnus Orin - at 2011.08.25 20:12:00
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9. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: Magnus Orin on 25/08/2011 19:39:41 Originally by: Newt Rondanse The simple fact is: CVA proved that NRDS nullspace can be a fun place to play for a lot of people. The fall of CVA also showed that EVE sovereignty makes NRDS...
- by Magnus Orin - at 2011.08.25 19:38:00
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10. pvp on/off option for the carebears - in Player Features and Ideas Discussion [original thread]
Imagine how shi tty the Eve economy would be on a server where ships never blew up, and where only produced. Why the fu ck do you even play this game? Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.25 17:36:00
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11. Question for CCP on Cyno and WH - in Player Features and Ideas Discussion [original thread]
Originally by: John Ryuk Now with that being said, there is no sciencetific reason that you can not use a cyno field in WH space, I do belive in order to do it you need to train cyno skills to lv 5 and it should take 6 months to train it...
- by Magnus Orin - at 2011.08.25 17:33:00
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12. This will change eve forever - in Player Features and Ideas Discussion [original thread]
omg no one has ever suggested this before! eve will never be the same Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.25 17:28:00
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13. This eve related promotion will only display once. - in Player Features and Ideas Discussion [original thread]
So long as they stay Eve related im 100% fine with them. When Mountain Dew starts showing up, that's when I'll have a problem. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.25 17:19:00
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14. [Idea] Insure the player instead of individual ships - in Player Features and Ideas Discussion [original thread]
If there is ever a major change to insurance in the future, I would much rather see it be turned into a new form of contract, will various options, and given over to the players to manage. As it is now, insurance is far too large of an isk fauce...
- by Magnus Orin - at 2011.08.25 17:17:00
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15. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
I really hate seeing ideas on this forum about how to change null sec for the better by players who obviously have spent very little time in null sec. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.25 17:12:00
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16. This Is How You Remove Local - [No Srsly This Time] - in Player Features and Ideas Discussion [original thread]
Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 19/08/2011 17:31:54 IMO its the same information that the Dscan and the map statistics deal with now... All you need to do is display it in a different way graphical...
- by Magnus Orin - at 2011.08.19 17:36:00
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17. This Is How You Remove Local - [No Srsly This Time] - in Player Features and Ideas Discussion [original thread]
I'd love something like this to replace local. I just don't know if CCPs servers could handle it. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.19 17:25:00
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18. Smallholding corporation - how I imagine it - in Player Features and Ideas Discussion [original thread]
A 10-15 man corp that can only fly battlecruisers and maybe 1 carrier in the corp should not be able to survive in 0.0 without a social network of friends to support it. Period. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.18 15:58:00
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19. About the 24 hour training que - in Player Features and Ideas Discussion [original thread]
24 hours is ample enough time. Just don't be an idiot, and stack a long one at the end, and use something like Evemon or the plethora of other api apps available to track your skill training. Jeeze... even in the old days of no 24 hours queue I...
- by Magnus Orin - at 2011.08.18 15:56:00
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20. Bridging the Gap to Old Earth and Space Outside of New Eden - in Player Features and Ideas Discussion [original thread]
It's great that you read an article about real world science and found it interesting. Sarcasm - Because i'm too far away to strangle you.
- by Magnus Orin - at 2011.08.10 21:37:00
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